Date: May 2017
Event: TOJam12 – Prepare for dissapointment
Language/Engine: C#. Unity3d
Kim Koronya (Art)
Mike Romaniak (Music/Sound)
I had just got a Daydream VR headset and was itching to use it.
The concept was fairly simple: I wanted to recreate a WarioWare experience in VR. So much of the work was trying to quickly complete a minigame, test it, and move on to the next one. I managed to successfully create 4 minigames, and a 5th that didn’t get built in the final build.